Tag Archives: puppet

All the Props Links

I have a new article up in this month’s issue of Stage Directions. I break down how we pulled off a fake knife-throwing trick for Triad Stage’s production of Wait Until Dark. Old pros know this trick, but it is always helpful to see a working model in action.

Fake ‘n Bake is back! Anna brings us a guest post by Ariel Lauryn on how to make a roast beef sandwich. There’s lots of pieces and parts that come together into a great prop which she built at one of my favorite puppet companies, The Puppet Kitchen.

Stagebitz has a great interview up with Gary of Twin FX. This UK-based effects and animatronics company has built everything from fire-breathing dragons to fifteen-foot-tall moving gorillas. What’s even more amazing is they build all of this for the stage, where it has to perform smoothly night after night, for years on end.

First Stage, a dynamite children’s theatre company in Milwaukee, is doing Shrek: The Musical. They show off how they make the ogre face, starting from taking a life-cast of the actor’s head, to sculpting and casting the prosthetic pieces he will wear.

Midsummer Links Dreams

It’s opening weekend here at the Santa Fe Opera! Two of our five operas open, the first tonight, the second tomorrow. It has been quite the hectic schedule, and we still have three more operas to open before July is out. Nonetheless, there is always time to read fun articles about props; here are a few that came out this week:

In “The Art of Animatronics: How Old School Movie Magic Compliments CGI“, Jim Nash looks at how practical effects are still being used despite the pervasiveness of computer-generated imagery. He points out how the technology that controls animatronics has gotten more sophisticated over the years, and how practical effects can sometimes be preferred for budgetary reasons. And the article has pictures of dinosaurs.

As if to reiterate the points in the previous article, the Stan Winston School blog has an article about the making of the Spinosaur for Jurassic Park III. Even with the advances in CGI since the first Jurassic Park movie, the third one still built a 12-ton, 1000-horsepower “puppet” version of the Spinosaur for many of the scenes. The iconic fight scene between the Spinosaur and the Tyrannosaurus Rex was mostly achieved by having several tons of robots crashing into each other. CGI simply enhanced it.

For a step back in time, Tested has a great article on the robot shark technology in Jaws. The mechanical shark in that film arguably ushered in the age of animatronic creature movies through the 80s and 90s. It’s a great look at how the shark was made, with some nice photographs as well (it looks like the shape of the shark was achieved with plywood!).

Whew, that’s a lot of articles about animatronics for a props blog! How about something a little more prop-related: the Dremel. Make Magazine has ten tips for Dremels and rotary tools.

Friday Rehearsal Report

I don’t know much about Pinterest, but here’s a whole bunch of puppet building resources. They look very pinteresting.

Here’s a great in-depth tutorial on making a two-part underpoured mold written by Adam Savage. Yes, I’ve already had some Adam Savage on the blog this week; there are only so many props people out there who write about what they do.

By now, you’ve all heard about 3D printing, and some of you have even gotten your own 3D printers to play around with. Here’s a great article on why 3D printing is overhyped. It is not saying 3D printers are worthless or a waste of time; rather, it offers a sobering look at the reality of 3D printer’s capabilities versus how they are presented in the media. They are at the peak of hype right now; I’ve seen articles promising they will destroy traditional manufacturing and even end consumerism. The reality is that they can make shapes in plastic from digital models, something which may be useful to some props people in certain situations.

Fans of The Walking Dead may enjoy this piece on John Sanders, the prop master for the show. He talks about weapons and special props which will be appearing in the upcoming season.

Jeff Burks has posted quite the treatise on workshop cleanliness from 1885. I think a clean and well-organized shop is vital to working safely and efficiently; however, the author states that when you are finished with a tool, “return it to its place, immediately after you have done using it.” Now, I’ve heard “tools away at the end of the day,” meaning don’t waste your time putting a tool away if you might need it half an hour later. How does everyone else deal with putting tools away?

Into the Woods Puppets

In my last post, I detailed the build of a “Milky-White” puppet for Into the Woods. I made some smaller puppets for that production as well, including two birds and the hen that lays golden eggs.

For the birds, I began experimenting with various ways with how they could be carried and flap their wings. The production team liked one where the bird was held aloft on a pole, and their wings flapped by moving a piece of PVC pipe up and down over the pole. Bamboo lashed with twine created the mechanism, and more twine was used as the “hinge” to connect the wings to the body.

Bird puppet
Bird puppet

I covered the wings with leaves to continue with the concept of using “natural” materials to create the puppets. If you remember from the last post, the goal was not to make realistic animals, but to make items that appeared distinctly hand made from materials one might find in a forest.

Covered in feathers
Covered in feathers

I brainstormed awhile on the hen, trying to come up with a look that was interesting and distinct from the other puppets. The designers had provided me with some research of horse sculptures constructed of driftwood, so I decided to have a go at a driftwood hen.

I began with a full-scale reference sketch of a hen, and began mixing and matching pieces of driftwood until I got an assemblage that looked like a hen. I drilled tiny holes in the pieces so I could wire them together (later reinforcing some of the joints with hot glue).

Driftwood hen
Driftwood hen

The director wanted the hen to be on “wheels” and pushed out with a stick. The stick is later removed and the hen is carried around. I built some rustic-looking wheels, and drilled a hole in the back so a stick could be added and removed. He also got some small eyes glued on.

Hen on wheels
Hen on wheels

After a few rehearsals, the team wanted a hen with some more presence on stage. I added some bright orange raffia along the top, some brown moss along the bottom, and a bright orange leaf for a wattle. I also painted the eye black and the beak yellow to help distinguish the parts a bit better.

The hen that lays the golden egg
The hen that lays the golden egg

Overall, it was a fun challenge to build “puppets”, since I’ve worked with them a lot in the past, but never had the chance to build my own. It was also interesting to work with various materials I’ve never worked with before.

Milky the Cow

I recently finished some work on a production of Into the Woods at Elon University. The students hired me to build the animals (some may call them puppets). Milky the Cow is one of the main animals, appearing in many of the scenes. I began by sculpting a cow head in white foam.

Sculpted foam head
Sculpted foam head

I gave the head a coating of papier-mâché. The design of the show used a lot of found object and natural material arranged to suggest a forest, rather than attempting a realistic portrayal of one. So the construction of the head proceeded in a manner to highlight the fact that it was a handmade object, rather than attempting to completely mimic an actual cow’s head.

Applying papier-mache
Applying papier-mache

The body was a separate piece; it was just the torso, tail and udder, without any legs. They were basing their design off of the Regent’s Park production (which transferred to the Public Theater this past summer, though I left just before it came).

I started with a structure made of a cardboard tube “spine” and some bent PVC pipe to define the shape. I than began wrapping vines around to create the outer surface. Everything was wired in place, but I also added some twine to make it appear as though it was lashed together.

Body structure
Body structure

Next for the head were some ears. I patterned and sewed them out of muslin, with a piece of styrene inside to give it some stiffness. Once the ears were on the head, I heated them with a hot air gun so I could curl and shape them. When cool, the styrene retained that shape.

Ears
Ears

The head got a coat of grey primer, followed by a dry brush of off-white over top. I glued a dowel coming out of the back of the head so the handler could hold onto it and manipulate it around.

Cow head
Cow head

The udder was a few pieces of red fabric which I patterned, sewed, and stuffed with polyester batting. I lined the inside of the body with some screen material so the actors could throw objects inside as Milky “ate” them, and they would be easy to retrieve after the show. I added some raffia to beef out the body since the vines did not give enough coverage on their own.

Milky White
Milky White

So there you have it; one Milky the Cow!